Modern-war real-time strategy
MEVZİ
Every soldier fights to survive.
Take cover. Dig in. Drag the wounded out of the fire. Hold the line.
Coming soon to Steam · Free demo at Steam Next Fest, February 2027
Nobody on your line is a number. Every one of them wants to go home — and fights like it.
01Infantry
Soldiers, not units
Your men take cover on their own, return fire from corners, go flat under heavy fire and crawl back up. When one goes down, a comrade drags him out of the line of fire and dresses the wound.
Wounds that matter
Hit soldiers bleed, bandage themselves or wait for the medic. Leave no one behind, or lose the veterans you need.
Cover and suppression
Under fire, squads hug walls, trenches and craters. Pin the enemy down, then move.
02Ground
Dig in or die
Dig trenches, fill sandbags and turn every ditch into a position. Shells leave craters your men can use; buildings and bridges come down under fire.
03Modern war
Eyes in the sky
Spot with drones and radar, call in rocket artillery and keep your supply lines alive. Equip every squad for the fight ahead.
Drones and recon
Operators fly mini drones over the line; radar and UAVs find targets for your artillery.
Loadouts
Machine gunners, anti-tank teams, air defence, recon, medics, engineers and mortars. Build the squad the mission needs.
04Operation plan
Order of operations
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Phase I · Now
In development
Infantry, trenches and support systems
You are here
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Phase II · Dec 2026
Steam page
Wishlists open, first gameplay trailer
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Phase III · Jan 2027
Closed playtest
Selected players test the build
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Phase IV · Feb 2027
Steam Next Fest
Free playable demo for everyone
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Phase V · Mar 2027
Early Access
Full skirmish with all launch maps and units
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Phase VI · After launch
Updates
New maps, units and modes shaped by players
Planned dates; they may change as development continues.
05FAQ
FAQ
When does it come out?
A free demo comes to Steam Next Fest in February 2027, followed by Early Access. Wishlist on Steam to be notified.
What are the system requirements?
Minimum and recommended specs will be published together with the demo.
Which languages are supported?
English and Turkish at launch. More languages, including Chinese and Russian, are being considered.
Who is making MEVZİ?
An independent developer in Türkiye, using the Godot engine.
Press & creators
Logos, screenshots, fact sheet and descriptions in one package. Keys for coverage and videos on request.
Follow the development
Development notes, demo news and the Steam launch. No spam.